Saving Availability Action decides whether the
user can save the state. This is useful for making the game a bit more difficult
and increase the replay value of the game.
By default it is possible to save throughout all the pages.
Adding Save Availability Action Adding a Save Availability Action is simple. All you need
to choose is the desired effect and add the action. Save Point - a save point will allow to
player to save in the current page. After moving to the next page the save
availability will return to the previous state - Enabled or Disabled. Enable Saving - This will allow saving until
another action will state otherwise. Disable Saving - This will forbid saving until
another action will state othersie.
Dynamic Text Action Syntax In the list Item Action are shown in the following syntax:
Desired effect
for example:
Save Point